No theory. No 40-hour course to sit through. Just the steps, in order, with the reasoning behind each one, so you stop guessing and start shipping. Your $3 trial unlocks this volume plus all 84 others: 1,536 checklists, ready to work from today.
Full access to all 84 volumes for 7 days, then $17.95 per month. Cancel anytime.
Dear friend,
I have spent well over a decade in online marketing, and most of it has been spent doing the same unglamorous thing on repeat: watching a business struggle, finding the one broken process underneath it, and fixing that one thing.
Almost every time, it comes down to the same root cause: no real system. Just guesswork dressed up as a strategy.
The businesses that turn it around are not the ones with more hustle. They are the ones who finally get a process they can follow the exact same way every single time, and get the exact same result.
That is the whole idea behind this page. Building that process yourself is slow. Months of testing, half of it wasted. I already did that part. This hands it to you finished.
If any of that sounds familiar, the problem was never you. It was never having a process specific enough to just follow.
I am not describing theory here. These are the processes I run my own business on.
Whatever I am using in my own business right now goes into IM Checklist AI. Not the version I used three years ago. The current one.
Think of it as looking over my shoulder while I work, except every step is written down for you to follow at your own pace.
1,536 checklists, covering every marketing task worth doing, every one rewritten this year so it reflects how marketing actually works in 2026, AI workflows included. And it does not stop growing: a new volume lands every month, and it is already yours the day it does.
Checklists beat courses for one reason: there is nowhere to get lost. No forty-minute video to decode into three actual steps. Open it, follow it in order, tick the box, move to the next one.
And because every checklist ships with Full Private Label Rights, you are not just getting a process to follow. You are getting a finished product to sell. Rebrand it, resell it, give it away to grow your list, whatever you want. It is yours.
This page covers Volume 56: Online Gaming. But your $3 trial does not stop at this one volume. It opens every single one of the 84, starting today.
Not a checklist app. Not fifty bullet points with no context. A real, finished document you can start using in the next five minutes.
Print it, pin it above your desk, and physically tick each box as you go. Some processes stick better on paper.
This is where the PLR rights actually happen. Open the file, swap in your name, and it is yours to sell.
Tick boxes right in your browser and watch a progress bar fill up. No spreadsheet, no separate tracker, no losing your place.
Most products end where the download finishes. This one starts there. You do not just get to use these checklists. You get to own them.
List them as your own product tomorrow. Every dollar is yours, no split, no royalty.
Your name, your logo, your brand. Nobody sees IM Checklist anywhere.
You wrote these, as far as the law and your customers are concerned.
The fastest lead magnet you will ever "write." Trade it for an email address.
Every checklist is a real Word doc. Open it, change it, done in minutes.
One checklist becomes a blog post, an email, a video script, or a client deliverable.
Each one is a complete, follow-along process. Open it, work through it, tick it off.
Competitive gaming has grown into a real career path with salaried team rosters, streaming income, prize pools and sponsorship deals, but almost nobody walks straight from casual play into a pro contract.
Every gaming creator, coach and community builder eventually asks the same question: which game deserves my time. Picking a game or platform on hype alone wastes months on a title with no audience, no monetization path or a shrinking player base.
The right equipment shortens the gap between practice and performance, and once you start streaming or recording, it also becomes your production studio.
Not everyone who wants a career in gaming wants to be the one on screen. Game studios and publishers hire across development, marketing, community management, quality assurance, esports operations and business development, and many of those roles do not require a computer science degree.
Gaming coaching has grown from informal advice between friends into a real service business, with players paying for VOD reviews, live one-on-one sessions and structured improvement programs.
Game development remains one of the most direct ways to build a business inside the gaming industry, and the path has widened: solo and small-team developers now ship commercially successful games using accessible engines and AI-assisted tools that used to require full studios.
Guides and tutorials remain one of the steadiest ways to earn from gaming knowledge, because new players enter every live game and immediately search for help.
YouTube Gaming remains one of the largest and most lucrative destinations for gameplay content, with top creators earning across ad revenue, memberships, sponsorships and merchandise.
Video game journalism lets you build a career and income around gaming without needing to be a top-tier player. News coverage, reviews, interviews and analysis all have an audience, and the field now spans traditional outlets, independent newsletters, YouTube video essays and paid membership platforms.
Game testing, formally called quality assurance, remains a real entry point into the games industry that does not require a programming background.
Live streaming turns gameplay into an ongoing, direct relationship with an audience, and Twitch and YouTube Gaming remain the two dominant destinations for it, with Kick and TikTok Live as smaller but growing alternatives.
Gaming podcasts remain a strong way to build authority and income around video games without needing to be a top player or a full-time streamer.
Tournament competition pays directly through prize pools, but its bigger long-term value is usually the sponsorship and organization interest it generates.
Branded merchandise turns a loyal gaming audience into a direct, recurring revenue stream that does not depend on ad rates or algorithm changes.
Reselling retro games and used gaming equipment stays a viable business for people who enjoy the hunt and the hands-on work of restoration more than competitive play or content creation.
Digital trading card games have grown into a full competitive scene of their own, with titles like Magic: The Gathering Arena, Hearthstone, Pokemon TCG Live and newer entrants running structured ladders, ranked seasons and cash-prize tournaments.
Many games now run real in-game economies where cosmetic items, skins and virtual currency carry genuine market value, and dedicated marketplaces exist specifically for trading and reselling them.
“IM Checklists allow you to get on with making money without the worry, fear and weight on your shoulders that you may have forgotten something. EVERYTHING is there in a clear and easy to consume format that can be checked off in seconds. A must have for all serious marketers.”
“These checklists have been a great asset in helping me set up my first launch, ensuring that I didn't miss any steps under tight time constraints. I highly recommend these checklists.”
“As a customer, just wanted to say thanks for creating IM Checklist. It's all in the worry of what I may forget. You have removed that fear. Many thanks.”
“The ability for someone to follow a proven method step by step like this is tantamount to their success with marketing.”
Checkout takes under a minute and your login is emailed to you instantly.
All 84 volumes are unlocked and waiting, in PDF and Word formats.
Work through each process step by step and watch the overwhelm disappear.
Work through the checklists for $3. If they are not worth more than that to you, tell support within 14 days and the refund is automatic. No form, no "please explain," no waiting on hold.
One membership unlocks every volume and every checklist we publish, always current, always growing.
Full access to all 84 volumes for 7 days, then $17.95 per month. Cancel anytime. Backed by a 14-day money back guarantee.
You pay $3 today and get full access to all 84 volumes for 7 days. After that it is $17.95 per month. Cancel anytime, including during the trial, and you are covered by a 14-day money back guarantee on top.
Exactly 1,536 step-by-step checklists across 84 volumes, as of today. New checklist volumes are released every month, and every one is included with your membership.
Anything. Edit them, rebrand them with your name and logo, claim authorship, resell them and keep 100 percent, give them away as lead magnets and bonuses, turn them into courses, webinars, blog posts and emails, translate them, and use them with clients.
Yes. The library is fully refreshed for 2026, updates are included with your membership, and new AI features are coming to the members area soon.
Three: printable PDFs, fully editable Word docs, and interactive online checklists with tickable boxes and a progress bar.
Instantly. Your login details arrive by email and your volumes are waiting in the members area at https://imchecklist.org.
Our support desk is one click away from every page in the members area, and replies come from a real human.
P.S. I skip to the end of long pages too, so here is the entire pitch in one breath:
$3 unlocks all 84 volumes of IM Checklist AI, 1,536 step-by-step checklists rewritten for 2026, in printable PDF, editable Word and interactive tick-box formats.
Every checklist ships with Full Private Label Rights. Rebrand it, resell it, give it away, build a product on it, whatever you want. It is yours the moment you download it.
Your trial runs 7 days at $3, then $17.95 a month, cancel whenever you like, and you have fourteen days for the guarantee to kick in if it is not what you expected.
That is the whole offer. No fine print hiding underneath it.
To your success,
Kevin Fahey
$3 gets you every one of the 1,536 checklists across all 84 volumes, starting today. Work through them for two full weeks. If they are not everything I just described, ask for a refund and you get every cent back, no argument.
Full access to all 84 volumes for 7 days, then $17.95 per month. Cancel anytime.